$72k – $108k • 0.0% – 1.0%
Location: Remote
Website: www.clutchapp.io
Clutch is on a mission to build a global community for racket sports players — powered by an AI camera infrastructure that lets players relive their best moments on court and track their progress through game analysis.
Our initial focus is padel, the fastest-growing sport in the world. Over the past year, we’ve designed and built our own camera, the Clutch Cam. In January 2025, we began our initial rollout in partnership with high-level clubs and investors. Today, Clutch is already operating in 25+ countries.
We’re a small, ambitious team with backgrounds ranging from PhDs at top universities to senior roles at leading tech companies and professional racket sports. We work remotely across the US, Europe, and Asia, and get together a few times a year to co-work.
We’re looking for an experienced embedded engineer to join us on our mission to build a global racket sports community. This mission relies heavily on predictable and robust remote camera control and high quality match footage.
As the primary embedded engineer in Clutch, you’ll be responsible for managing firmware and hardware development for our fleet of cameras. This includes support and development of APIs and platforms for camera control and video streaming, implementing in-camera improvements in video and audio streaming quality, developing monitoring and alerting systems for the cameras on the field, suggesting hardware improvements and developing our firmware for new models of the camera.
Our camera solution is based on Raspiberry Pi 4, and our firmware does not touch low-level camera functions, instead developing new in-camera features on top of Nerves+Elixir framework. Our camera management solution is based on Elixir as well.